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module dfl.fontdialog

classes
FontDialog

FontDialog
public class FontDialog: CommonDialog
{
public final bool allowSimulations();    [property getter] public final void allowSimulations(bool byes);    [property setter] public final bool allowVectorFonts();    [property getter] public final void allowVectorFonts(bool byes);    [property setter] public final void allowVerticalFonts(bool byes);    [property setter] public final bool allowVerticalFonts();    [property getter] public final void color(Color c);    [property setter] public final Color color();    [property getter] public final void fixedPitchOnly(bool byes);    [property setter] public final bool fixedPitchOnly();    [property getter] public final Font font();    [property getter] public final void font(Font f);    [property setter] public final void fontMustExist(bool byes);    [property setter] public final bool fontMustExist();    [property getter] protected override LRESULT hookProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam); public final void maxSize(int max);    [property setter] public final int maxSize();    [property getter] public final void minSize(int min);    [property setter] public final int minSize();    [property getter] protected void onApply(EventArgs ea); public override void reset(); protected override bool runDialog(HWND owner); public final void scriptsOnly(bool byes);    [property setter] public final bool scriptsOnly();    [property getter] public final bool showApply();    [property getter] public final void showApply(bool byes);    [property setter] public override DialogResult showDialog(); public override DialogResult showDialog(IWindow owner); public final void showEffects(bool byes);    [property setter] public final bool showEffects();    [property getter] public final void showHelp(bool byes);    [property setter] public final bool showHelp();    [property getter] public this(); public EventHandler apply;
}